Below is a sampling of the type of work we do. Clients include: Disney (Imagineering, R&D, Creative Entertainment, and Parks & Resorts), Crayola, Twentieth Century Fox, Sony Pictures, Disney Channel, Nintendo of America, Diavolo Dance Theater, UCLA, and The Discovery Cube.
Below is a sampling of our Themed Entertainment work. Clients include: Disney (Imagineering, R&D, Creative Entertainment, and Parks & Resorts), Crayola, Disney Channel and SeaWorld.
themed entertainment
themed entertainment
WIn, Lose or Draw
This platform brings next-generation interactivity to live entertainment—turning gesture, touch, and motion into real-time gameplay. Built for broadcast environments, the system combines custom multi-touch displays with embedded cameras, allowing contestants to draw directly on-screen while simultaneously capturing dynamic, front-facing video. Paired with a gesture-based “magic wand,” players can also create illustrations in mid-air, instantly translating movement into visuals for teammates to interpret.
Developed through extensive R&D and custom fabrication, the technology seamlessly integrates touch, motion tracking, and live video into a single responsive system—delivering fast, intuitive interaction designed for high-energy, real-time performance.
Bring cutting-edge interactivity to live shows, broadcasts and events, Let’s build something your audience has never seen before.







