As Lead Developer, Mitch uses code to bring ideas to life. He pulls from his background in performance art—ranging from improv comedy to jazz percussion—to create compelling interactive experiences.
Prior to joining b/i, Mitch built experimental games in VR, AR, and beyond. He was the creator of Séance, an experience that merged the practices of games and immersive theater, featured at IndieCade 2016. Mitch tries to live every day like it's Halloween.