Much of the work at Beaudry Interactive is project-based. We conceive, design and develop unique location-based experiences for theme parks and attractions, cultural and art centers, and educational institutions. We also collaborate with other companies while providing our technical expertise and know-how. Our creative and technical projects can be of varying scale, complexity and media sensitivity, often with overlapping deadlines and running in parallel, with many projects requiring tight coordination with our clients, collaborators and freelancers.





Beaudry Interactive (aka b/i) is an award-winning design company based in North Hollywood, known for producing unique location-based experiences for theme parks and attractions, cultural centers, and educational institutions.  We are a small team that values the creative input of every member. We also collaborate with other companies while providing our technical expertise and know-how.  


We are looking for talented and passionate game makers and programmers, with some previous experience creating interactive experiences and games. Along with having a good sense of game design principles and completed projects in Unity, knowledge of sensor technologies, Max MSP, and Unreal 4 is beneficial.  As part of our team, you will work closely with the Lead Developer to create one-of-a-kind experiences.  


START DATE: The internship will run early June – September 2021


  • Contribute to design solutions by participating in brainstorming sessions. 

  • Under guidance of Lead Developer implement programs to final specifications, with logical systems design on the backend, play tested design, QA, and performance optimization for games that can easily run all day within high traffic zones. 

  • Assist with production of clear documentation of completed work and maintenance requirements. 

  • Develop test scripts and perform extensive QA testing  



  • Experience working with Unity game engine and writing scripts in C# 

  • Experience implementing game mechanics using 2D+3D physics and network libraries 

  • Experience implementing UI and working with both 2D and 3D art assets in Unity 

  • Experience using version control, especially Git 

  • Some experience with hardware sensors, Max MSP, Arduino, or Unreal 4 is a plus! 

  • Currently enrolled in, or graduate of Media Arts and Technology, Entertainment Technology, Computer Science, Multimedia Technologies or a related field 

  • Available digital portfolio showcasing samples of your programming abilities 




  • Passion for games and location-based experiences 

  • Understanding of game mechanics across a variety of genres and platforms 

  • Ability to collaborate with a design group and maintain positive attitude 

  • Ability to work in a fast-paced environment 

  • Highly motivated self-starter and creative thinker with fresh ideas 

  • Reliable and able to follow directions and prioritize project tasks; good work ethic a must! 

  • Positive team player with a willingness to learn and help team members as needed 




This is an on-site position. You will be required to work most of your hours at the b/i studio in North Hollywood.  






Please send a résumé, cover letter, links to your website and work samples to   

Beaudry Interactive is an Equal Opportunity employer.